week 12 animation. In a world run by Evil and the Hopeless have no hope, when a Shadow is cast across the Land, where a Hero must step forward there can Be Only ONE .... Victor. LAUNDRY DAY!
...but who is who, ???
Tom Gibbons Art
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Wednesday, March 23, 2011
Tuesday, March 22, 2011
Laundry: in Progress
well, it's another epic premise for a 6-10hr piece. hopefuly i can pull it out of the bag for a neat little gag...
Still i Remain: Like a Fish Out of Water
Here is another short film i did LONG ago. I shot it on s8mm on a home made down shooter i made in my loft. (i cut a hole in the second floor's floor and mounted the camera on a tripod and tied the tripod to anchors i screwed into the floor). So for weeks i had to step over the tripod while going about my business! anyway, it is all paper cut outs (Artwork inspired by and done by David Ryan) on 2 planes of glass held up by saw-horses and lite by 8$ clip on lights. Again the music was done by Blaise Smith, (i should hook up a link to that freakin' genius's website soon!)
Ball vs. Wall : Bad Planning
"The Best laid plans go so so wrong". I wanted to do something, anything that used 3D space rather than always playing things perpendicular to the camera. It's amazing how hard it is and equally as surprising what you can get away with. I joke with my friends about how horrible each frame or drawing is but in motion it sort of flows together. i gotz to start drawing better...!
The Swing: or Consequences
Ok this one took 2 weeks. i posted a work in progress, but decided to just keep the Finished piece up. I'm still in the mode of "doodle fast and try 1 new button a week" . This week was trying to use a "symbol" instead of drawing every frame (look at the Swing).
.. so i'm already falling short of my 52 animations... nuts
.. so i'm already falling short of my 52 animations... nuts
Home Coming : Uh Oh, here they come
A nightly Ambush routine i endure. Not that i don't love it, well maybe sometimes not so much. I am discovering i approach FLASH the same way i approach Stop Motion animation, "straight ahead, frame by frame" with very little going back. It is not really the best way to work, i am going to "try" that more 2D approach of Key Poses and then Breakdowns... it's kinda antithetical to what my hand wants to do.
Boneless: the defiance
3rd Animation down, 49 more to go. A child's Best Defense Mechanism against doing anything it doesn't want to do, Go BONELESS...
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